Shipments for each of the device types saw a quarterly decline. The global XR headset market shipments declined by 21% YoY in Q4 2022.(Use the buttons below to download the complete chart) Source: AR & VR Headsets (XR) Quarterly Model Shipments Tracker: Q1 2020 – Q4 2022 Global XR (AR & VR Headsets) Market Share Published Date: MaA repository of quarterly data for the global XR (AR & VR Headsets) shipments market Subscribe to the IDC Blog for industry news and insights.Īll product and company names may be trademarks or registered trademarks of their respective holders.Global XR (AR & VR Headsets) Shipments Market Share: By Quarter To learn more about IDC, please visit Follow IDC on Twitter at and LinkedIn. Founded in 1964, IDC is a wholly owned subsidiary of International Data Group ( IDG), the world's leading tech media, data, and marketing services company. IDC's analysis and insight helps IT professionals, business executives, and the investment community to make fact-based technology decisions and to achieve their key business objectives. With more than 1,200 analysts worldwide, IDC offers global, regional, and local expertise on technology, IT benchmarking and sourcing, and industry opportunities and trends in over 110 countries. International Data Corporation (IDC) is the premier global provider of market intelligence, advisory services, and events for the information technology, telecommunications, and consumer technology markets. Tracker results are delivered to clients in user-friendly Excel deliverables and on-line query tools.įor more information about IDC's Worldwide Quarterly Wearable Device Tracker, please contact Kathy Nagamine at 65 or here to learn about IDC's full suite of data products and how you can leverage them to grow your business. Using proprietary tools and research processes, IDC's Trackers are updated on a semiannual, quarterly, and monthly basis. IDC Tracker products provide accurate and timely market size, vendor share, and forecasts for hundreds of technology markets from more than 100 countries around the globe. Meanwhile, discussion of the Metaverse is driving hype-and investment-around AR, VR, and a host of adjacent technologies, but we don't expect this frothy behavior to impact headset volumes any time soon." "Consumer AR is still largely the domain of smartphones and tablets and will likely remain so in the near term. "Augmented reality headsets continue to represent a small fraction of the overall AR/VR headset market and the volumes we do see are happening almost exclusively on the commercial side of the business," said Tom Mainelli, group vice president, Device & Consumer Research at IDC. New entrants as well as broader adoption from the commercial sector will propel the market further as headset shipments are forecast to grow 46.9% year over year in 2022 and experience double-digit growth through 2026 as global shipments of AR/VR headsets surpass 50 million units by the end of the forecast with a 35.1% compounded annual growth rate (CAGR). "The company still lacks major competiors though that will likely change over the course of the next twelve to 18 months when Sony will re-enter the space with the PSVR2, and we cotninue to expect headsets from the likes of Apple and other smartphone vendors to eventually launch and garner a lot of attention from end users.” "Meta has led the AR/VR industry by offering a very accessibly priced headset and by moving beyond the core gaming audience, piquing the interest of non-gamers as well as businesses,” said Jitesh Ubrani, research manager for IDC Mobility and Consumer Device Trackers. VR pioneer HTC and China-based online video platform iQIYI rounded out the top 5. ByteDance's Pico VR products ranked third (4.5% share) and, like DPVR, is well position in Asian markets but has also done well in North America and Western Europe where it has helped fill the void left when Meta discontinued its Oculus Go. In second place was DPVR, which has had plenty of success in Asian markets and captured 5.1% share globally. Meta's Quest 2 was by far the most popular product with 78% share of the combined AR/VR market during the year. The holiday quarter was a major driver for the industry as almost half the annual volume was shipped during 4Q21, closing out a record year that hasn't seen similar volumes since 2016 when low-cost VR screenless viewers such as Samsung's Gear VR reigned supreme. NEEDHAM, Mass., Ma– The worldwide market for augmented reality and virtual reality (AR/VR) headsets grew 92.1% year over year in 2021 with shipments reaching 11.2 million units, according to new data from the International Data Corporation ( IDC) Worldwide Quarterly Augmented and Virtual Headset Tracker.
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